> For the complete documentation index, see [llms.txt](https://arpeggi.gitbook.io/faq/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://arpeggi.gitbook.io/faq/arpeggi-studio-tutorial.md).

# Arpeggi Studio Tutorial

## Create your first on-chain song.

Follow along with this video to create your first on-chain song from scratch with Arpeggi Studio.

{% embed url="<https://www.youtube.com/watch?v=R7Ub7AAmUtE&t=1s&ab_channel=ashwest>" %}

## Arpeggi Studio Main Window

<figure><img src="/files/m8TF0B9bVF6l9iuwBOqR" alt=""><figcaption></figcaption></figure>

Arpeggi Studio's main window organizes everything you need to create and remix on-chain music into an easy-to-use interface.&#x20;

For producers with *digital audio workstation* experience, Arpeggi Studio is intuitive enough to jump  right in.&#x20;

For beginners, it's easy to get started.

### Track Settings

<figure><img src="/files/3RzgeTZ9KbV3ULidIVE9" alt=""><figcaption></figcaption></figure>

Settings that affect your entire track live in the **top bar** of the main window. Give your track a name, set a tempo, and adjust overall track volume from the top bar.&#x20;

{% hint style="info" %}
Setting your track's tempo is the first step to achieving a desired style or feel. For example, 90bpm for hip-hop, 128bpm for house, and 140bpm for trap.
{% endhint %}

When your track is ready to mint, the **Mint** button is located on the right side of the top bar.

### Controls

<figure><img src="/files/48FCzXkd1tTOZsaSDrmc" alt=""><figcaption></figcaption></figure>

There are three buttons in the center of the top bar that you will use extensively while producing music.&#x20;

**Play/Pause**\
Click the center button to start playing your track. Click again to pause.&#x20;

**Stop**\
Click the stop button to the left of play/pause to stop playback. Click again to start playback at the beginning of your track.

**Loop**\
Click the loop button on the right to play a section of your track over and over again.

### Mixer

<figure><img src="/files/dCPr3kvKvcnumisuhUdo" alt=""><figcaption></figcaption></figure>

Each instrument that you add to your track will appear in a column on the left side of the main window. This section is the **mixer**.

<figure><img src="/files/d86E0P7BMXlIi7YZsYrE" alt=""><figcaption></figcaption></figure>

With the mixer, you can:

* Click and drag an instrument name to re-order.
* Adjust the volume slider to make an instrument louder or quieter.
* Click the S icon to solo an instrument and listen to it on its own. Click again to disable.
* Click the speaker icon to mute an instrument. Click again to disable.
* Drag a sample or stem from the sound library to add a new instrument to your track.

<figure><img src="/files/TPh7eGx4RXUTHWotPNMM" alt=""><figcaption></figcaption></figure>

Check out this video for a detailed walkthrough of adding instruments.

{% embed url="<https://drive.google.com/file/d/1eCJL-ismFl8oX8R01epkzdYveKIi0DPJ/view?usp=sharing>" %}

### Timeline

<figure><img src="/files/1Nu1A2S9DNKeZzSMkHW3" alt=""><figcaption></figcaption></figure>

The majority of the main window is dedicated to the timeline. Each column in the timeline is a 4-bar section and you can scroll horizontally.

With the timeline, you can:

* Visualize how your track evolves over time.
* Decide which instruments play which parts at what time.
* Create new MIDI variations.
* Add and manipulate audio files.

<figure><img src="/files/vCc0KLAPJCqJDvN3y4TI" alt=""><figcaption></figcaption></figure>

Simply click an empty region to add a new MIDI variation. Click an existing section or click the + card to create a new variation.

{% hint style="info" %}
Most pop songs are organized into repeating sections (ie. Intro -> Verse -> Chorus -> Verse -> Chorus -> Outro). In Arpeggi Studio, you can create A, B, C, etc. parts for each instrument and use the timeline to put them in order.
{% endhint %}

<figure><img src="/files/JAhP1ptTr1MEFry9fEKW" alt=""><figcaption></figcaption></figure>

The timeline helps you visualize how your track evolves over time. In the example above, only the Drums and Bell instruments are playing during the intro. A few more instruments start playing during the buildup, and the drop section brings in the full instrument list.

### The Drum Sequencer

<figure><img src="/files/2XDTAl1zWwJu869aBj07" alt=""><figcaption></figcaption></figure>

Click on a section on your *Drums* instrument to bring up the drum sequencer.

Each time you add a new drum sound to your track (ie. snare, kick, cymbal), it will be added to your *drum rack.* Use the drum sequencer to program a drum beat to play automatically.

In the drum sequencer, you will see 4 groups of boxes. Each group represents one bar.&#x20;

Larger boxes indicate longer notes (ie. 4 boxes in a group = quarter notes).&#x20;

Simply click on a box to tell the drum sequencer to play that drum sound at that time.

Check out this video for a detailed demonstration of the drum sequencer.

{% embed url="<https://drive.google.com/file/d/14MItYb675OtACX9DhxI8XfP-LlvfukhW/view?usp=sharing>" %}

### The Piano Roll

<figure><img src="/files/PO7Yc9cscxXjBnk1wVdG" alt=""><figcaption></figcaption></figure>

Click a clip on an instrument track to bring up a piano roll.&#x20;

In the piano roll, you will see four bars divided into beats. You can adjust the subdivisions using the dropdown on the right.&#x20;

Each row in the piano roll corresponds with a note on the left. Click on a box to tell the piano roll when to play which note at what time.

Check out this video for a detailed walkthrough of the piano roll.&#x20;

{% embed url="<https://drive.google.com/file/d/1aWBEW-dCsTMUpaSLL7tFyuEZLVuP0U0l/view?usp=sharing>" %}
